I am a beginner to C++ and this function cause the memory of my program to continuously raise.
It's called in a while loop and it never stop.
void text_box()
{
SDL_Surface *MESSAGE1 = TTF_RenderText_Solid( font, "Ligne #1" , noir );
SDL_Surface *MESSAGE2 = TTF_RenderText_Solid( font, "Ligne #2" , noir );
SDL_Surface *MESSAGE3 = TTF_RenderText_Solid( font, "Ligne #3" , noir );
SDL_Surface *MESSAGE4 = TTF_RenderText_Solid( font, "Ligne #4" , noir );
SDL_Surface *MESSAGE5 = TTF_RenderText_Solid( font, "Ligne #5" , noir );
SDL_Surface *MESSAGE6 = TTF_RenderText_Solid( font, "Ligne #6" , noir );
SDL_Surface *MESSAGE7 = TTF_RenderText_Solid( font, "Ligne #7" , noir );
SDL_Surface *MESSAGE8 = TTF_RenderText_Solid( font, "Ligne #8" , noir );
SDL_Surface *MESSAGE9 = TTF_RenderText_Solid( font, "Ligne #9" , noir );
SDL_Surface *MESSAGE10 = TTF_RenderText_Solid( font, "Ligne #10" , noir );
apply_surface( 0, 403, MESSAGE1, SCREEN );
apply_surface( 0, 412, MESSAGE2, SCREEN );
apply_surface( 0, 421, MESSAGE3, SCREEN );
apply_surface( 0, 429, MESSAGE4, SCREEN );
apply_surface( 0, 438, MESSAGE5, SCREEN );
apply_surface( 0, 447, MESSAGE6, SCREEN );
apply_surface( 0, 456, MESSAGE7, SCREEN );
apply_surface( 0, 465, MESSAGE8, SCREEN );
apply_surface( 0, 474, MESSAGE9, SCREEN );
apply_surface( 0, 483, MESSAGE10, SCREEN );
}
It raise in a linear way until there is no more memory left.