i am creating app using facebook. if i am trying to upload photo to facebook means i got following message any give idea for solve that
"The provided user_generated photo for an OG action must be at least 480px in both dimensions"
i am creating app using facebook. if i am trying to upload photo to facebook means i got following message any give idea for solve that
"The provided user_generated photo for an OG action must be at least 480px in both dimensions"
I use a function like follow to get an image with any size. Original image should big than you wanted.(ps:You can try an image little)
+ (UIImage *)thumbnailWithImageWithoutScale:(UIImage *)image size:(CGSize)wantSize
{
UIImage * targetImage;
if (nil == image) {
targetImage = nil;
}else{
CGSize size = image.size;
CGRect rect;
if (wantSize.width/wantSize.height > size.width/size.height) {
rect.size.width = wantSize.height*size.width/size.height;
rect.size.height = wantSize.height;
rect.origin.x = (wantSize.width - rect.size.width)/2;
rect.origin.y = 0;
} else{
rect.size.width = wantSize.width;
rect.size.height = wantSize.width*size.height/size.width;
rect.origin.x = 0;
rect.origin.y = (wantSize.height - rect.size.height)/2;
}
UIGraphicsBeginImageContext(wantSize);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetFillColorWithColor(context, [[UIColor clearColor] CGColor]);
UIRectFill(CGRectMake(0, 0, wantSize.width, wantSize.height));//clear background
[image drawInRect:rect];
targetImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}
return targetImage;
}
Your image is apparently smaller than 480px wide or tall. The problem is either that the original image is too small, or you're retrieving it incorrectly. You could, theoretically resize the image to make it bigger, but that will result in pixelation that is probably undesirable.
You should show us how you're retrieving the image. For example, when I want to pick a photo from my library, I'll use the code adapted from Picking an Item from the Photo Library from the Camera Programming Topics for iOS:
UIImagePickerController *mediaUI = [[UIImagePickerController alloc] init];
mediaUI.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum;
// To instead show the controls to allow user to trim image, set this to YES;
// If no cropping available, set this to NO.
mediaUI.allowsEditing = YES;
mediaUI.delegate = delegate;
And then, you obviously have to implement the didFinishPickingMediaWithInfo
:
#pragma mark - UIImagePickerControllerDelegate
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
NSString *mediaType = [info objectForKey: UIImagePickerControllerMediaType];
UIImage *originalImage, *editedImage, *imageToUse;
// Handle a still image picked from a photo album
if (CFStringCompare ((CFStringRef) mediaType, kUTTypeImage, 0) == kCFCompareEqualTo) {
editedImage = (UIImage *) [info objectForKey:UIImagePickerControllerEditedImage];
originalImage = (UIImage *) [info objectForKey:UIImagePickerControllerOriginalImage];
if (editedImage) {
imageToUse = editedImage;
} else {
imageToUse = originalImage;
}
NSLog(@"image size = %@", NSStringFromCGSize(imageToUse.size));
if (imageToUse.size.width < 480 || imageToUse.size.height < 480)
{
[[[UIAlertView alloc] initWithTitle:nil
message:@"Please select image that is at least 480 x 480"
delegate:nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil] show];
}
else
{
// do something with imageToUse
}
}
[picker dismissViewControllerAnimated: YES completion:nil];
}