I am experiencing some undesirable behavior while running these OpenGL examples (click the download to get access to the visual studio solution). Everything compiles correctly, but when running tutorial 3, the window cuts off the top and right side of the triangle. (Shown Here)
I have run this demo on Ubuntu and Mac before with no problems. I have not tried this on Windows 7 or below. In no way have I modified the code or the project. Also when I bring freeglut into fullscreen, the triangle is not cutoff at all.
Am I missing something or is this a new setback to using windows 8 and freeglut? Has any one else had this problem?