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I am making a simulation application. It requires to have multiple windows (application windows not GUI windows) that each window have the ability to interact ... like one for Camera view port , another for GUI , etc.

Is there any chance to do that with unity ???

Ahmadhp
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  • Something like [this](http://answers.unity3d.com/questions/10206/how-can-i-show-split-screen-or-multiple-camera-vie.html) should get you started. – Jerdak Dec 01 '13 at 20:57
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    @Jerdak I meant Application Windows .. this link is about GUI windows. – Ahmadhp Dec 02 '13 at 08:28
  • It would help if you included a mockup of what you are trying to achieve. The term "GUI windows" is ambiguous and could refer to multiple viewports or the Unity's `GUI.Window` widgets. – Jerdak Dec 02 '13 at 15:16

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I think you should create multiple applications and use interprocess communications (http://msdn.microsoft.com/en-us/library/windows/desktop/aa365574(v=vs.85).aspx). As far as I know there is no direct way to tell Unity to create the application in multiple application windows.

jparimaa
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    Yes that's the only possible answer .. I Did that through unity built in network . But i am afraid of performance issues .. opening 3 or 4 empty unity application Simultaneously rise cpu usage up to 90% . Whats happen when they contain other stuff ???? – Ahmadhp Dec 03 '13 at 14:40
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Yes.

You can have as many cameras displaying different things in different parts of your window as you would like.

You can even make popup windows.

Everything should be able to interact.

Nathan Stocks
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