So I want manipulate canvas, but Kinetic JS doesn't seem to work, don't know why.
This code is from a tutorial:
$(function(){
var stage = new Kinetic.Stage({
container: 'gridalea',
width: 172,
height: 720
});
var layer = new Kinetic.Layer();
var rect = new Kinetic.Rect({
x: 239,
y: 75,
width: 100,
height: 50,
fill: 'green',
stroke: 'black',
strokeWidth: 4
});
// add the shape to the layer
layer.add(rect);
// add the layer to the stage
stage.add(layer);
});
this is in a tone.js file inside a js folder.
here is my html head:
<script src="js/jquery-1.10.2.min.js"></script>
<script src="js/jquery.transit.min.js"></script>
<script src="js/kinetic-v4.7.4.min.js"></script>
<script src="js/tone.js"></script>
and the canvas inside the body, the child of some divs.
<canvas id="gridalea" width="175px" height="720px">Your browser does not support canvas.</canvas>
I don't see what is wrong with it. I have all the files correctly where they should be, no errors in Firebug. Can you help me somehow?
EDIT: I tried to get the values of variables in Firebug, they are not defined.