The following solution uses C++11 with an internal uniform_int_distribution
:
// uniform_time_dist.h
#include <chrono>
#include <random>
template <class TimePoint>
class uniform_time_distribution{
public:
uniform_time_distribution(TimePoint start, TimePoint end)
: m_start(start), m_end(end),
m_seconds(std::chrono::duration_cast<std::chrono::seconds>(end - start))
{}
template <class Generator>
TimePoint operator()(Generator && g){
std::uniform_int_distribution<std::chrono::seconds::rep> d(0, m_seconds.count());
return m_start + std::chrono::seconds(d(g));
}
private:
TimePoint m_start;
TimePoint m_end;
std::chrono::seconds m_seconds;
};
You can use it like any other distribution function with a generator:
// uniform_time_dist.h -- continuation
template <class TimePoint>
TimePoint randomTime(TimePoint start, TimePoint end){
static std::random_device rd;
static std::mt19937 gen(rd());
uniform_time_distribution<TimePoint> t(start, end);
return t(gen);
}
You can combine this method with your time_t
functions by using clock::to_time_t
:
#include <iostream>
#include "uniform_time_dist.h" // see above
using namespace std::chrono;
int main(){
auto k = system_clock::to_time_t(randomTime(
system_clock::now(),
system_clock::now() + hours(24 * 365 * 10)));
std::cout << std::ctime(&k);
}
Note that the class above is just a small sketch, you should be able to improve it vastly in order to match the other distribution functions.