-1

I am new bid to OpenGL. I am trying to understand a texture data mapped using Vertex Buffer Objects. I am not getting tutorials anywhere. Please suggest me any such tutorials or give the code describing the procedure.

Anand

user2378083
  • 75
  • 2
  • 5

1 Answers1

0

Try http://open.gl/textures. This question is not really suitable for SO though.

Preet Kukreti
  • 8,417
  • 28
  • 36
  • Actually starts tutorials with OpenGL 3.2. But I want to work with OpenGl 2.1 because my graphics card won't support OpenGL 3. Will you please explain me about how to proceed further with this. – user2378083 Dec 02 '13 at 08:25