Say I have a 300x300 BitmapData. And say I have a MovieClip 'mc' holding a Bitmap with that BitmapData.
If mc's scale is 0.5, it means that on every one of mc's draw requests the inner Bitmap will have to scale its BitmapData, right?
So applying mc.cacheAsBitmap=true might improve performance because the mc will create a Cached Bitmap of its scaled content, thus saving the work of its inner Bitmap on every draw request.
Am I right?
Thanks for the help
Eyal