I am currently attempting to trace the path of an object in BabylonJS.
To do this I would like to draw a line between the existing location and the previous location.
The closest I've been able to come is a cube.
var plane = BABYLON.Mesh.CreatePlane("Plane", 50, scene);
Here is a link to one of the tutorials, but none of them talk about lines.
Does anyone know how to draw a line using BabylonJS?