I'm trying to make a HTML5 word-game that should eventually be wrapped into an app for Android and iOS.
For now, I only tried Phonegap / Cordova to build the app, but it is VERY slow on my 2-year old Android 2.3.3 phone. Operations (like indexing the dictionary file or finding all words that start with a certain prefix) that take only 100ms in Chrome on my desktop, take up to 2 SECONDS on my phone. I know this is because Phonegap uses the Android Browser, which is very slow on 2.3.3.
So, what are my options now? I want this app to be able to run smoothly on Android 2.3.3.
I read about CocoonJS, Trigger.io and appMobi (now Intel SDK). I know these techniques can improve canvas performance, but will they let my Javascript run faster too ?
Maybe there are other solutions that really compile the Javascript into native code?
Or some HTML5 wrapper that I'm unaware of that includes a version of Chromium instead of using the Android Browser?