When I first started to poke around Lisp I used it to write shell scripts... I'm somewhat OCD about order and uniformity and I really liked Lisp languages because they have saner syntax (fewer syntax rules, no random decisions related to particular syntax elements).
If you are looking into Common Lisp, then SBCL, as installed by default on any Linux distro is available right away for CGI scripting. SBCL also has its means to process command line arguments, access pipes, processes and so on. If you aren't after portability between different Lisps, then I'd say that you are good to go. Just to give you examples of where I used this scripting: a girl in our office compiled and maintained a list of words which I had to further process in our application. This list was available as Googledoc spreadsheet. My script would download the words table and parse it into the format I needed. I had scripts that helped me with file manipulation and preprocessing before the project was compiled (the project wasn't in Lisp).
Finally, SBCL has its own means of being used with FastCGI http://kdr2.com/project/sb-fastcgi.html , but of course there are several full-blown HTTP-servers, which you could either use as is, or put behind a proxy. Hunchentoot was historically most popular one, but there are others too, like cl-http
, here are some more links: http://www.cliki.net/web .
#!/usr/bin/env sbcl --script
would be the shebang comment to use.
Furthermore, I use Common Lisp for my classes, simply to do my homework, which is, I imagine, what you were after when you said "open a text file, count the number of words, return the nth line". Here's an example I used for the class on introduction to logic: https://github.com/wvxvw/coursera-logic/blob/master/formula.lisp .
Since there was a discussion on the matter, here's something else to be considered.
Typically scripting languages have twofold nature: they are written in in a low-level language, while exposing high-level API to the programmer. This can be a blessing or a curse. On one hand languages like Python, Ruby, JavaScript have highly optimised libraries for dealing with common tasks, while Common Lisp typically, similarly to C++ or Java implements everything in Lisp. Thus, for example, strings are a lot less sophisticated in CL then they are in JavaScript: in CL they are simple arrays of characters, while in JS they are a special kind of trees known as ropes.
Typically, a programmer writing in scripting language is neither required nor expected to pull out a high performance code. The language compensates for it with the base level highly optimized library code. Unfortunately, once the programmer actually wants to squeeze as much performance as possible from the scripting language, it appears that they just don't have the tools to do it, because they can't get to the bottom of the implementation.
On the other hand, dealing with the lower level of details means that the programmer will be less productive overall, and this would require more skill, because optimizing the code to get on par with the industry standard implementations requires skill.
Common Lisp generally falls under the second category, but I'd argue it to be still good for one-liners and casual programming because of the extensive library and highly developed macro system, which allows to reduce verbosity usually associated with low-level languages.