IDE: Code::blocks Compiler: MinGW
I have SDL and SDL_image installed correctly (it doesn't give any errors when built). Everything compiles fine but when I run it, the SDL window comes up, but the image never blits, the window. I use SDL_image so I can load PNG images (or so I'm hoping).
The code:
#include <cstdlib>
#include <iostream>
#include "SDL_image.h"
#include <SDL/SDL.h>
int main ( int argc, char** argv )
{
SDL_Surface* test = NULL;
SDL_Surface* screen = NULL;
//Start SDL
SDL_Init( SDL_INIT_EVERYTHING );
//Name the window
SDL_WM_SetCaption( "Test-1", NULL );
//Set up screen
screen = SDL_SetVideoMode( 640, 480, 32, SDL_SWSURFACE );
//Load image
test = IMG_Load("Test.png");
//Apply image to screen
SDL_BlitSurface( test, NULL, screen, NULL );
//Update Screen
SDL_Flip( screen );
//Pause
SDL_Delay( 2000 );
//Free the loaded image
SDL_FreeSurface( test );
//Quit SDL
SDL_Quit();
return 0;
}