As a part of my project I have to implement hand and finger tracking using kinect. From what i've read so far the basic method is:
- trace the contour of hand
- find finger tips using convex hull or k-curvature algo
Is this correct? If it is can someone provide a tutorial on how to trace contour as I could not find a any good one.
or
Is there any other way to track hand and fingers?
EDIT
after some work i am able to detect edges of hands in the image using sobel edge detection. but is reducing my fps. is there any way to improve its performance?? and how can i then get contour from the edge detected to perform finger detection? can it be directly done on edges?
sorry for so many questions but i am new to all this stuff