I am going to try to make this question more concise and understandable than my original post.
I have an android app where I want to use Google Game Services to record achievements and leader board information and App Engine to store user data and game information.
Each of these work individually, but I can't get them working together.
When I create my Google Game Services linked apps through the developer console the clientIds are registered and visible in the developer console as well as the cloud console.
So at this point I have 2 projects in my cloud console, one for Game Services and one for App Engine.
But when I try to create those same clientIds with my android app's package name and SHA cert fingerprint for my app engine project in cloud console I get an error stating that that particular clientId is already in use. The same thing happens when I try to create the clientIds in the App Engine cloud console project first and then add them in the Game Services developer console.
Is there a way to have an Android app that uses both App Engine and Game Services?