I've been having some trouble getting the correct code for incoming keystrokes on the console for shift+number characters. For example, using:
cki = Console.ReadKey(True)
Console.WriteLine("You pressed the '{0}' key.", cki.Key)
If I press shift+2, I'm hoping to get the ascii 64 (for the '@' character), but instead I get 50 (for the '2' character).
Now, I know you can get the modifiers for the key pressed, but that would mean I'd have to program all the special cases for keys like that, and that doesn't seem right.
I need this function, or something like unto it, because of its ability to read keys as they are pressed, without the need to press enter, otherwise I'd just use console.read. Surely I've missed something. Could anyone tell me what it is I've missed?