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It's a well known nuisance feature in iOS that events like onload won't start downloading video due to Apple's misguided brilliant "user-controlled downloads over cellular networks" policy.

I'm currently working on a video player that does some weird edge-case loading stuff. What are all the events that will trigger content download via HTMLMediaElement.play()?

(According to this IBM page on Safari iOS HTML5 audio limitations, onmousedown, onmouseup, onclick and ontouchstart all work, at least with audio. Any others?)

aendra
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I don't think it triggers any event. Have you checked the media readyState?

Cœur
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