so I looked into Audiolib.js and can make some basic stuff but what I don't know and can't figure out by searching through the internet.
The question is how I can change specific values of some "objects" without "re-appending" it. For example:
var osc;
osc = audioLib.Oscillator(44100 /*or some other samplerate */ , 400 );
function changefrequency(freq)
osc.frequency = freq; /* is there a way to do stuff like this? */
(Btw. with "objects" I mean oscillators, lfo's, filters and so on.) Since there are many other situations where I would like to change values without interrupting the whole process, I would realy like to do stuff like this.