Chrome v6, Safari v7 (works in v6)
if('AudioContext' in window) {
var myAudioContext = new AudioContext();
const PATH = 'Sounds/',
SOUNDS = ['Tock08'];
var soundBuffers = {}, myNodes = {};
function fetchSounds() {
var request = new XMLHttpRequest();
for (var i = 0, len = SOUNDS.length; i < len; i++) {
request = new XMLHttpRequest();
request._soundName = SOUNDS[i];
request.open('GET', PATH + request._soundName + '.aiff', true);
request.responseType = 'arraybuffer';
request.addEventListener('load', bufferSound, false);
request.send();
}
}
function bufferSound(event) {
var request = event.target;
var buffer = myAudioContext.createBuffer(request.response, false);
soundBuffers[request._soundName] = buffer;
}
}
function clickSound() {
if('AudioContext' in window ) { //Chrome doesn't work with this or above code
// create a new AudioBufferSourceNode
source = myAudioContext.createBufferSource();
source.buffer = soundBuffers['Tock08'];
source.loop = false;
source.connect(myNodes.volume);
myNodes.volume.gain.value = 1;
myNodes.volume.connect(myAudioContext.destination);
source.noteOn(0); // play right now (0 seconds from now)
}
}
In Safari, all is well. An array of sound buffers is created, and a call to clickSound results in a satisfying "click".
In Chrome, things are different.
The line:
var buffer = myAudioContext.createBuffer(request.response, false);
is flagged with
Uncaught SyntaxError: An invalid or illegal string was specified.
on loading.
Then if I call "clickSound" I get:
source.buffer = soundBuffers['Tock08'];
Uncaught TypeError: Value is not of type AudioBuffer.
Does anyone know why this problem occurs?