The model location has been added to the class path. I also tried importing the model which placed it in a Users folder in the project. The .loadModel
statement works in jmonkey but not in java:
rotor1 = assetManager.loadModel("Models/Rotor2/Rotor2.mesh.j3o");
I've tried several alternatives to ("Models/Rotor2/Rotor2.mesh.j3o")
("C:/Users/Eugene/Documents/JMonkey/BasicGame1/assets/Models/Rotor2")
("Rotor2.mesh.j3o")
("Users/Rotor2.mesh.j3o)
The actual exception is shown as:
Uncaught exception thrown in thread[LWJGL Renderer Thread,5,main]
AssetNotFoundException: Model/Rotor2/Rotor2.mesh.j3o
I've also tried other variations of the .loadModel statement, with the same error. I could really use some help with this.