is there a tutorial on how to build the Sample Unity AR Project on iOS? I'm obviously missing a few steps, because after dragging the Editor folder to the project Asset folder, hitting Build and Run and saving the build in the actual project folder, Xcode still give's me an a few warnings and an several errors:
Undefined symbols for architecture armv7:
"RobotVision::AREngine::startVision()", referenced from:
__ARUNBridgeStartVisionEngine in ARUNBridge.o
"RobotVision::VirtualSphero::locatorAlignmentAngle() const", referenced from:
ARUNBridge::getCurrentResultStruct() in ARUNBridge.o
"RobotVision::VirtualSphero::pose() const", referenced from:
ARUNBridge::getCurrentResultStruct() in ARUNBridge.o
"RobotVision::ARResult::virtualSphero() const", referenced from:
ARUNBridge::getCurrentResultStruct() in ARUNBridge.o
"RobotVision::Pose::position() const", referenced from:
ARUNBridge::getCurrentResultStruct() in ARUNBridge.o
(...)
ARUNBridge::initializeBridge(RobotVision::PlatformParameters) in ARUNBridge.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Thanks a lot for your help!