In the tutorial provided at: http://www.erlang.org/doc/tutorial/cnode.html
There is the following example:
/* cnode_s.c */
#include
#include
#include
#include
#include "erl_interface.h"
#include "ei.h"
#define BUFSIZE 1000
int main(int argc, char **argv) {
int port; /* Listen port number */
int listen; /* Listen socket */
int fd; /* fd to Erlang node */
ErlConnect conn; /* Connection data */
int loop = 1; /* Loop flag */
int got; /* Result of receive */
unsigned char buf[BUFSIZE]; /* Buffer for incoming message */
ErlMessage emsg; /* Incoming message */
ETERM *fromp, *tuplep, *fnp, *argp, *resp;
int res;
port = atoi(argv[1]);
erl_init(NULL, 0);
if (erl_connect_init(1, "secretcookie", 0) == -1)
erl_err_quit("erl_connect_init");
/* Make a listen socket */
if ((listen = my_listen(port))
I suspect that erl_receive_msg is a blocking call, and I don't know how to overcome this. In C network programming there is the "select" statement but in the Erlang EI API I don't know whether there is such a statement.
Basically I want to build a C node, that continuously sends messages to Erlang nodes. For simplicity suppose there is only one Erlang node.
The Erlang node has to process the messages it receives from the C node. The Erlang node is not supposed to ensure that it has received the message, not does it have to reply with the result of processing. Therefore once the message is sent I don't care about it faith.
One might think that one could modify the code as:
... if (emsg.type == ERL_REG_SEND) { ... while(1) { //generate tuple erl_send(fd, fromp, tuple); //free alloc resources } ... }
This will produce an infinite loop in which we produce and consume (send) messages. But there is an important problem: if I do this, then the C node might send too many messages to the Erlang node (so there should be a way to send a message from the Erlang node to the C node to slow down), or the Erlang node might think that the C node is down.
I know that the questions must be short an suite (this is long and ugly), but summing up:
What mechanism (procedure call, algorithm) one might use to develop an eager producer in C for a lazy consumer in Erlang, such that both parties are aware of the underlying context ?