It looks like you're using a non-retina image on a retina device. Create a 60x60 version and name the same as the 30x30 version with the suffix @2x
(for example, clock@2x.png
). Add this to your project.
Edit: The graphics you're producing in Photoshop are pixelated, and in the case of the @2x image, very blurry. Since the source images are poor quality, there's no way iOS can magically make them smooth.
Use the shape tool in Photoshop to create crisp, sharp shape paths. Make sure to align the shapes to pixel boundaries for extra crispness.