I'm trying to make a simple java game. I have some png file that i want to draw, but first i want to make some modification on that png. I would like to take a png, and delete to background some parts of it and add some colored lines.. For my game im using libgdx. I dont know what to use for this, so i can search on google about it and learn. Few hints, about what functions i should use could be awesome, Ty.
P.S. I tryed to search on internet before post here, but i didnt find something that could help me, probably idk what to search.v
Edit: I found Pixmap from libgdx, but i can delete to background. Any advices ?
Edit2:
i want to load this texture
multiplicate when needed (no problem here)
and delete some parts of it, to background, so it will take this shape:
by using pixmap, when im drawing background over it, nothing is happen, because its draw over, not instead of.
What i could make, was using pixmap to draw the top part, that i want to delete, and manualy delete it using external programs: