I'm building a native extension and when I try and run a SWF from an Flex Mobile app that is using this native extension it fails to load, even though the default package is available. It does not give me any errors. I can launch it in the simulator, and everything works fine.
When building the extension my directory structure is as follows (replacing the name of my company with ThirdParty)
build/
ThirdParty.framework
ThirdParty.swc
default/
library.swf (This is from a flex library project that is just a stub for the ANE)
ios/
library.swf (This is from a flex library project that connects with libThirdParty.a)
libThirdParty.a
ThirdParty.bundle
platformoptions.xml
This is the command I run to build it:
adt -package -target ane ThirdParty.ane extension.xml -swc ThirdParty.swc -platform iPhone-ARM -platformoptions ios/platformoptions.xml ./ThirdParty.framework -C ios . -platform iPhone-x86 -platformoptions ios/platformoptions.xml ./ThirdParty.framework -C ios . -platform default -C default .
This is my extension.xml
<extension xmlns="http://ns.adobe.com/air/extension/3.8">
<id>com.thirdparty.sdk</id>
<versionNumber>0.0.1</versionNumber>
<platforms>
<platform name="iPhone-ARM">
<applicationDeployment>
<nativeLibrary>libThirdPartyAirSDK.a</nativeLibrary>
<initializer>ThirdPartyExtensionInitializer</initializer>
<finalizer>ThirdPartyExtensionFinalizer</finalizer>
</applicationDeployment>
</platform>
<platform name="iPhone-x86">
<applicationDeployment>
<nativeLibrary>libThirdPartyAirSDK.a</nativeLibrary>
<initializer>ThirdPartyExtensionInitializer</initializer>
<finalizer>ThirdPartyExtensionFinalizer</finalizer>
</applicationDeployment>
</platform>
<platform name="default">
<applicationDeployment/>
</platform>
</platforms>
</extension>
My platform options:
<platform xmlns="http://ns.adobe.com/air/extension/3.8">
<sdkVersion>6.1</sdkVersion>
<linkerOptions>
<option>-framework ThirdParty</option>
<option>-liconv</option>
</linkerOptions>
<packagedDependencies>
<packagedDependency>ThirdParty.framework</packagedDependency>
</packagedDependencies>
</platform>
Notes:
- I have downloaded and overlaid AirSDK 3.9 but if I use the 3.9 namespace it complains. (Even though it doesn't complain when I use the 3.9 application namespace)
- The ios extension works just fine, its getting the default extension to run that fails
- If I run a project using it in the AIR Device Simulator I get the folowing error
Error:
Process terminated without establishing connection to debugger.
Not supported native extensions profile
Launch command details: "/Applications/Adobe Flash Builder 4.7/sdks/4.6.0/bin/adl" - runtime "/Applications/Adobe Flash Builder 4.7/sdks/4.6.0/runtimes/air/mac" -profile extendedMobileDevice -screensize 640x920:640x960 -XscreenDPI 326 -XversionPlatform IOS -extdir "/Users/username/Documents/Adobe Flash Builder 4.7/.metadata/.plugins/com.adobe.flexbuilder.project.ui/ANEFiles/ThirdPartyGameApp/macosx/" /Users/username/src/github.com/thirdparty/ThirdPartyGameApp/bin-debug/ThirdPartyGameApp-app.xml /Users/username/src/github.com/thirdparty/ThirdPartyGameApp/bin-debug