I was wondering if this is an accaptable practice:
struct Item { };
std::list<std::shared_ptr<Item>> Items;
std::list<std::shared_ptr<Item>> RemovedItems;
void Update()
{
Items.push_back(std::make_shared<Item>()); // sample item
for (auto ItemIterator=Items.begin();ItemIterator!=Items.end();ItemIterator++)
{
if (true) { // a complex condition, (true) is for demo purposes
RemovedItems.push_back(std::move(*ItemIterator)); // move ownership
*ItemIterator=nullptr; // set current item to nullptr
}
// One of the downsides, is that we have to always check if
// the current iterator value is not a nullptr
if (*ItemIterator!=nullptr) {
// A complex loop where Items collection could be modified
}
}
// After the loop is done, we can now safely remove our objects
RemovedItems.clear(); // calls destructors on objects
//finally clear the items that are nullptr
Items.erase( std::remove_if( Items.begin(), Items.end(),
[](const std::shared_ptr<Item>& ItemToCheck){
return ItemToCheck==nullptr;
}), Items.end() );
}
The idea here is that we're marking Items container could be effected by outside sources. When an item is removed from the container, it's simply set to nullptr but moved to RemovedItems before that.
Something like an event might effect the Items
and add/remove items, so I had to come up with this solution.
Does this seem like a good idea?