I am using SpriteKit
and Texture
Packer. I have a small sequence of animation. I was able to load certain images such as background and logos. But when I try to load the texture
, which has an animation sequence using -
SKSpriteNode *char1 = [SKSpriteNode spriteNodeWithTexture:TEST_TEX_CHARACTER01];
It says SKTexture:Error loading image resource: "character01".
Please help me out!