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Where can I find the non-retina iPhone Simulator running iOS 7.0 in Xcode 5?

hypercrypt
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Alaa Taher
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1 Answers1

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There is no iOS 7 non-retina iPhone simulator as iOS 7 is only supported by retina iPhones. If you want the non-retina because of screen space you can use Window -> Scale -> 75% or 50%.

hypercrypt
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  • Guess the interesting question here is what happens with iPhone apps run on an iPad2 - which is the only non-retina device remaining supported. – marko Sep 29 '13 at 13:27
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    That and the iPad mini. They use the retina assets and always run in the old 2x mode. If you try to run existing iPhone apps on the non-retina iPad on iOS 7 they look a lot better than they used to. So, if you are developing iOS 7 only iPhone apps most of the 1x assets are no longer needed. – hypercrypt Sep 29 '13 at 17:56
  • I'm developing apps for the non retina ipad2 with ios7 and would like the simulator for it... but looks like it's one of those apple "ignore our users" things they are reknowned for – frumbert Nov 05 '13 at 23:22
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    That simulator is there, it is just called iPad and supports iOS 6.0, 6.1 and 7.0. – hypercrypt Nov 06 '13 at 07:05
  • I want the bezels around simulator (even without high-resolution display). It was so cute, and now it is gone. – Paweł Brewczynski Dec 01 '13 at 12:25
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    I think you get it back if you have a retina MacBook Pro ;) – hypercrypt Dec 02 '13 at 01:19
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    The bezels will only show if the simulator view will fit onto your screen without chopping off any of it vertically and horizontally. I have a 27 inch iMac and the simulator shows the bazels perfectly on a 4 inch iPhone (retina), the moment I drag it onto another smaller screen and then rotate the simulator- the bezels go away. So as hypercrypt mentioned, increase resolution to get more space if you have a retina macBook – pnizzle Dec 08 '13 at 23:14
  • @hypercrypt: Running my iPhone app on the iPad simulator (not the iPad Retina or iPad Retina 64-bit) still gives a `[UIScreen mainScreen].scale` value of 2. – trss Jan 14 '14 at 19:45
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    @trss: Yes, if you look at my earlier comment: "They use the retina assets and always run in the old 2x mode... So, if you are developing iOS 7 only iPhone apps most of the 1x assets are no longer needed". There is no screen scale of 1 any more for iPhone apps on iOS 7 (except for external displays). – hypercrypt Jan 15 '14 at 05:16