How do I sort out some values from multidimensional Array and then calculate the average selected value?
So when I click some Image, it should show depth data (from Microsoft Kinect) not only in the point where the mouse pointer stands, but also it should calculate the value in the environment (which is multidimensional Array).
This is my code:
protected void imageIR_MouseClick(object sender, System.Windows.Input.MouseEventArgs e)
{
// Get the x and y coordinates of the mouse pointer.
System.Windows.Point mousePoint = e.GetPosition(imageIR);
double xpos_IR = mousePoint.X;
double ypos_IR = mousePoint.Y;
int x = (int)xpos_IR;
int y = (int)ypos_IR;
lbCoord.Content = "x- & y- Koordinate [pixel]: " + x + " ; " + y;
int d = (ushort)pixelData[x + y * this.depthFrame.Width];
d = d >> 3;
int xpos_Content = (int)((x - 320) * 0.03501 / 2 * d/10);
int ypos_Content = (int)((240 - y) * 0.03501 / 2 * d/10);
xpos.Content = "x- Koordinate [mm]: " + xpos_Content;
ypos.Content = "y- Koordinate [mm]: " + ypos_Content;
zpos.Content = "z- Koordinate [mm]: " + (d);
// Allocating array size
int i = 10;
int[] x_array = new int[i];
int[] y_array = new int[i];
int[,] d_array = new int[i,i];
for (int m = 0; m < 10; m++)
{
for (int n = 0; n < 10; n++)
{
x_array[m] = x + m;
y_array[n] = y + n;
d_array[m, n] = (ushort)pixelData[x_array[m] + y_array[n] * this.depthFrame.Width];
d_array[m, n] = d_array[m, n] >> 3;
}
}
}
So, firstly: how do I sum all the values from d_array[m,n] ? Is it possible to calculate the sum of each row (-> one dimensional Array / vector) and then calculate again the sum of the column (-> zero-dimensional Array / scalar)?