for flexibility different frames (like visible "modules" which can be build together by user - dashboard) shall be created and destroyed on a firemonkey form (some of them twice or more)
destroying a control or frame because of ressources had been easy in vcl:
frm:= TMyFrame1.Create( Panel1);
frm.Parent:= Panel1;
...
frm.Free;
but how to do (force) this in firemonkey ? (the "Free" only results in a "object.release" and didn't destroy the control because there seems to be other references - but the variable holding one frame is only used in a "create" and a "free")