Not sure if its possible but I have an animation (.fbx) file in Motionbuilder that I want to import into After Effects so that each bone from in MotionBuilder can be turned into an animated null.
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You can import FBX files into Cinema 4D and then use the .c4d scene file in After Effects.
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I tried that in CC but it doesn't look like it does anything. – Joe Sep 30 '13 at 06:18
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You can import FBX format scene file in After Effects or convert obj and install 3d element other tutorial in after effects site
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Any chance you can export Motionbuilder data to BVH? If so, the BVH Importer is probably the only way to go to make it work with AE.

Tomas Sinkunas
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