Problem:
To get an iOS app that streams video accepted into the app store, we need to have a HLS version.
What’s the problem?
Android does not support HLS well, and for other reasons, we need to store MP4 and HLS files of the same content.
What’s the difference between MP4 and HLS and why do you need to store both?
MP4 is a container that stores H.264 video and AAC audio for best compatibility in HTML 5 browsers – jsvideo players often have flash fallback if the browser does not support MP4 video in HTML 5 that use the same MP4 file, but played through flash.
HLS is a protocol where text files (.m3u8) contain references to playlists, which themselves reference .ts files (or m2ts), which are mpeg-2 transport streams, not to be confused with mpeg-2 video. The .ts files are containers for the same H.264 video and AAC audio.
Why am I complaining?
It takes time to create the HLS files and playlists from the MP4 files
(Most importantly) We are now storing twice as much data on S3
Why should I care? If your S3 bill is $10K per month for storing both MP4 and HLS, now it is only $5K. Or put another way, if you are paying $100K for storing data in MP4, it would cost $200K to store the same content in both MP4 and HLS.
What do I want?
I want to store only the .ts files and serve both desktop users, iOS users, and Android users with that single file.
Is it possible?
Doesn’t HLS require 5-10 second .ts segments instead of one big file?
As of IETF draft 7, and version 4 of the protocol, HLS supports the tag EXT-X-BYTERANGE which allows you to specify a media segment as a byte range (subrange) of a larger URL.
Are .ts files compatible with HTML5 video?
Apparently not. They are a different container than MP4, yet contain the same video and audio content. Worth looking into how to store the raw video/audio data once and simply using the correct containers when necessary. If JS video players can convert HTML 5 MP4 files into Flash video on the fly if the browser does not support HTML 5 MP4, then why not be able to do the same with M2TS data?
I might be ignorant on some level, but maybe someone can shed some light on this issue, and possibly present a solution.