I am trying to make a small online game that allows 100-200 people to operate(like a chatting tool, but mainly just clicking buttons on the user terminals).
I've got the user terminal UI and it communicates with my database (MySQL on my server, a free server). Currently, I can operate on my UI and my app sends information to my server correctly and saves data to my account on the server.
I wonder whether this app will work if two hundreds people were operating at the same moment? I cannot test it because I don't have this population to help me. Does anyone have experience of this? What happens if I will need my server to do calculations based on all users' data? Do I need to add anything like a queue to deal with information in a sequence according to receive time?
Thanks in advance.