I am using the Cocos2d-android library
Qus :
Image what I call from CCSprite.sprite("Star.png") , Sometime Appear correctly or Sometime randomly pick an Image from asset foler ?
Basically I am follow the Sample example which is in the library of cocos2d-android.
Now, I have created a GameScene, In which 3 MenuItem like as sample example (Next, restart, previous)
I have created different classes and extends the GameScene, when One class done their functionality after 5 sec I call the next class and previous disappear and new class appear on the same CClayer.
from class A to class B it'll take 5 sec and in this time intervel I call a CCSprite for completing its class A. This Image (CCSPrite ) create problem otherwise all images working fine.
What happen I don't know. Even I cleaup() CCSprite before going into the class B.
If someone face this problem than help me
All Suggestions are welcome.