I would like to use CanvasView
to create something similar to stagexl on top of Rikulo.
At this point I have developed scene & node hierarchy for drawing many shapes and have even create a scalable table widget built on top of canvas.
One of the tricks I've used to allow for different input is to overlay an InputElement
using absolute positioning in canvas coordinate system contained in a scrollable DIV, thus getting the power of canvas rendering and reuse of the InputElement
.
My question is: I see that there is an TextView
and CanvasView
I could use as base classes. How do I overlay a TextView
on top of a scrollable canvas in the canvas coordinate system?