I am trying to run some sample code on my Laptop. I know the sample code works correctly because i have complied it and run it on my PC.
I have installed DirectX / XNA / openAL / Monogame (in this order)
IDE is VS2010
When i open the example code i can compile it without error, when i run it is will crash with:
An unhandled exception of type 'System.EntryPointNotFoundException' occurred in OpenTK.dll
Additional information: Unable to find an entry point named 'glBindFramebuffer' in DLL 'opengl32.dll'.
When i break, it crashes at:
graphics = new GraphicsDeviceManager(this)
Google search of the error code does not provide very much useful information.
Any help, or suggestions would be great,
Kevin