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I am trying to run some sample code on my Laptop. I know the sample code works correctly because i have complied it and run it on my PC.

I have installed DirectX / XNA / openAL / Monogame (in this order)

IDE is VS2010

When i open the example code i can compile it without error, when i run it is will crash with:

An unhandled exception of type 'System.EntryPointNotFoundException' occurred in OpenTK.dll

Additional information: Unable to find an entry point named 'glBindFramebuffer' in DLL     'opengl32.dll'.

When i break, it crashes at:

  graphics = new GraphicsDeviceManager(this)

Google search of the error code does not provide very much useful information.

Any help, or suggestions would be great,

Kevin

KevinCameron1337
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