Well this has been giving me grief...
#include <iostream>
class InterfaceClass
{
public:
void test()
{
std::cout<<"Hello there.\n";
}
};
template <class T>
class TemplateClass
{
public:
T t;
};
class TestClass: public InterfaceClass
{};
class TestInheritor
{
public:
TemplateClass < InterfaceClass >* templateInherit;
InterfaceClass* normalInherit;
void test()
{
normalInherit->test();
templateInherit->t.test();
}
};
int main (int nargs, char ** arg)
{
TestInheritor ti;
ti.normalInherit = new TestClass; // THIS ONE COMPILES OKAY.
//ti.templateInherit = new TemplateClass <TestClass>; // COMPILE ERROR.
// THIS WORKS THOUGH
TemplateClass <TestClass> * tempClass = new TemplateClass <TestClass>;
ti.templateInherit=(TemplateClass <InterfaceClass>*)tempClass; // WHY DO I HAVE TO EXPLICITLY CAST?
// OUTPUT WORKS AS EXPECTED.
ti.test();
return 0;
}
The normal inheritance example works just fine. The TestClass is automatically converted to a InterfaceClass. However, with the template example, it gives a compile error:
error: cannot convert 'TemplateClass<TestClass>*' to 'TemplateClass<InterfaceClass>*' in assignment
In my mind, it is obvious that you can convert TemplateClass<TestClass>*
to TemplateClass<InterfaceClass>*
... So what am I missing here?
I can fix it by explicitly casting the template class to the base class, I am able to use the inherited test() function without any problem... So why am I required to explicitly cast the template class?
Sorry if that's confusing... It's hard for me to explain this problem.
Okay, I understand the issue a little more. I have decided to add a template to TestInheritor like so:
template <class T2>
class TestInheritor
{
public:
TemplateClass < T2 >* templateInherit;
InterfaceClass* normalInherit;
void test()
{
normalInherit->test();
templateInherit->t.test();
}
};
int main (int nargs, char ** arg)
{
TestInheritor <TestClass> ti;
ti.normalInherit = new TestClass;
ti.templateInherit = new TemplateClass <TestClass>;
ti.test();
return 0;
}
Probably not the perfect solution, but it works for my purposes.
Ah, and I see your solution:
#include <iostream>
class InterfaceClass
{
public:
void test()
{
std::cout<<"Hello there.\n";
}
};
class TestClass: public InterfaceClass
{};
template <class T>
class TemplateClass
{
public:
T t;
};
template<>
class TemplateClass<TestClass> : public TemplateClass<InterfaceClass>
{
public:
};
class TestInheritor
{
public:
TemplateClass < InterfaceClass >* templateInherit;
InterfaceClass* normalInherit;
void test()
{
normalInherit->test();
templateInherit->t.test();
}
};
int main (int nargs, char ** arg)
{
TestInheritor ti;
ti.normalInherit = new TestClass;
ti.templateInherit = new TemplateClass <TestClass>;
ti.test();
return 0;
}