In the code below, I have created 4 sprites (picn) inside a sprite (noteholder). How can I get the absolute values of the picn instances that I create? I know about the localToGlobal function, but I can't figure out how to use that in this case. At this point, I think I need the container because I need to be able to move the sprites after creation. Any help is greatly appreciated. Thanks!
package
{
import flash.display.Bitmap;
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.Point;
import Main;
public class Notes extends Sprite
{
private var speed:int = 14;
[Embed(source="../lib/Dodgethis.jpg")]
private var picn:Class;
private var noteholder:Sprite = new Sprite();
public function appear() {
trace ("appear ran")
var arr1:Array = new Array;
var numnotes:Number = 4;
Main.StageRef.addChild(noteholder);
trace (noteholder.x, noteholder.y);
for (var i = 0; i < numnotes; i++)
{
//trace (i);
var nbm:Bitmap = new picn;
noteholder.addChild(nbm);
nbm.y = i * 50;
arr1.push(nbm);