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I'm trying to figure out if I can use this SDK for my Google distributed Unity Android App

  • Can this SDK be used with Unity apps compiled for Android/iOS devices? It sounds like it may only work with Unity web based apps.

  • If so, how would I configure this in the Facebook App Center? As a: App on Facebook with Unity support, or Native Android/iOS app.

  • Can I still distribute my game from Google Play and use Google In-App Purchase API's or do I need to update the app to use the Facebook App API exclusively?

Thanks for the help

Steven
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bugzy
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1 Answers1

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1) Yes it can.

The Facebook SDK for Unity complements Unity Technologies' seamless cross-platform support, providing a pure-Unity write-once, complete-everywhere experience across the key gaming platforms of Unity Web Player, Android and iOS.

2) Native Android/iOS app. See this for more: https://developers.facebook.com/docs/unity/reference/ConfigureiOSAndroid/

3) Should be fine. I myself am using Google Play Game Services for my Android builds for achievements, alongside the Facebook SDK for its social features.

Sean Lloyd
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  • Could you please look into my question here? I am having trouble at the very first step itself. http://stackoverflow.com/questions/23388069/facebook-fb-init-fail-for-android-unity – silentkratos Apr 30 '14 at 13:01