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According to this post, it is stated that

To request a visual with multisampling with XLib, use these two attributes in the list to glXChooseFBConfig():

GLX_SAMPLE_BUFFERS - its value should be True. This is an on/off toggle.
GLX_SAMPLES - the number of samples.

These of which, according to the wiki on Multisampling section in opengl.org, glXChooseFBConfig() does accept these attributes. However, GLX_SAMPLE_BUFFERS/GLX_SAMPLES don't appeared to be specified in an SDK here. Do you might know why?

Community
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null
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    Because the 2.1 man pages are old, out-of-date, and *dangerously* erronous? Seriously, if you're going to use the "SDK" man pages, use the [4.x ones](http://www.opengl.org/sdk/docs/man/). – Nicol Bolas Sep 04 '13 at 03:14
  • There isn't glx section on SDK 4...? The latest on there seemed to be the legacy 2.1 unless there is a more 'up-to-date' section I can be pointed to? – null Sep 04 '13 at 03:43
  • Be aware, if Intel has its way in a couple of years on Linux, we'll all be using EGL instead of GLX :) Sounds good in theory, we'll see if it ever comes to fruition - especially since it's being spearheaded by Intel. – Andon M. Coleman Sep 05 '13 at 03:43

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I suggest you download the GLX-1.4 specification PDF, which is the much better reference manual: http://www.opengl.org/registry/doc/glx1.4.pdf

datenwolf
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