The following is my script part which i edited from an online tutorial , if I have two balls it is working fine , but if have have more than 2 balls it is not working as desired
script.js
var context;
var x=0;var y=0;var dx=3;var dy=7;
var x_1=150;var y_1=250;var dx_1=7;var dy_1=3;
var x_2=200;var y_2=200;var dx_2=6;var dy_2=4;
var x_3=350;var y_3=350;var dx_3=4;var dy_3=6;
function init()
{
context= myCanvas.getContext('2d');
setInterval(draw,10);
}
function draw()
{
context.clearRect(0,0, 500,500);
context.beginPath();
context.fillStyle="#0000ff";
context.arc(x,y,10,0,Math.PI*2,true);
context.arc(x_1,y_1,10,0,Math.PI*2,true);
context.arc(x_2,y_2,10,0,Math.PI*2,true);
context.arc(x_3,y_3,10,0,Math.PI*2,true);
context.closePath();
context.fill();
boundaryLogic();
function boundaryLogic()
{
if (x < 0 || x > 500) dx = -dx;
if (y < 0 || y > 500) dy = -dy;
x += dx;
y += dy;
if (x_1 < 0 || x_1 > 500) dx_1 = -dx_1;
if (y_1 < 0 || y_1 > 500) dy_1 = -dy_1;
x_1 += dx_1;
y_1 += dy_1;
if (x_2 < 0 || x_2 > 500) dx_2 = -dx_2;
if (y_2 < 0 || y_2 > 500) dy_2 = -dy_2;
x_2 += dx_2;
y_2 += dy_2;
if (x_3 < 0 || x_3 > 500) dx_3 = -dx_3;
if (y_3 < 0 || y_3 > 500) dy_3 = -dy_3;
x_3 += dx_3;
y_3 += dy_3;
}
If I comment any two context.arc calls the balls are bouncing fine , but when it is more than two calls the same the balls are displayed in some weird pattern , not as individual balls