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I'm trying to add a SpriteFont into my Content's folder for my Xna project, but I am unable to find the Sprite Font template and I'm now stuck. I used MonoGame to get Xna working on VisualStudio 2012 and so far I have seen no differences. What it should look like:

https://i.stack.imgur.com/l9An3.png

and what I'm getting:

https://i.stack.imgur.com/9Wmc7.png

Daniel Jones
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1 Answers1

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MonoGame currently does not include the item templates for content. You need to install Windows Phone 8 SDK to get the item templates for content like SpriteFont. Additionally, you'll need to use a Windows Phone Content Project to compile your assets to XNB files, until the Build-time Content Pipeline is complete for MonoGame.

borrillis
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