I have an Android phone running version 2.2 of the android. The name of the phone is "Samsung Galaxy S fascinate". Its the Canadian version of the Galaxy S I think. Now, I have a lot of things saved on this phone especially on my SD card.
Recently I have been busy developing my game on Canvas, SurfaceView. You can see my XML code on the bottom. I have been testing my game on my Eclipse emulator, but now since my game has multi-touch, I want to test it on my own android device.
Also I have Samsung kies installed on my computer.
Now can you please, tell me a SAFE WAY to test my game on my phone without the possibility of my phone memory or anything else getting corrupt or something like that?
Please give me a detailed answer with step by step instructions, because I am just 15 years old (and if I break my phone, my parents will be really mad)
Please also tell me things that I would need to add to my XML file, to make it safe to run my game on my phone.
So guys just tell me a step by step way to help run my game code on my phone...my code is actually safe because it's just moving pictures in a loop in surfaceView. I just want to make sure that eclipse is safe for my device, and i want to make sure that running on my phone won't destroy my files, pictures and other memory stuff
Here is my manifest file.
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.spaceshipgame.game"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk android:minSdkVersion="10" />
<application
android:icon="@drawable/ic_launcher"
android:label="@string/app_name" >
<activity
android:name=".Splash"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".MainGame"
android:label="@string/app_name" >
<intent-filter>
<action android:name="com.spaceshipgame.game.MAINGAME" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</activity>
</application>
</manifest>