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I want to design a custom sleeve tattoo based on the actual dimensions of my arm. Any suggestions on the best way to go about this?

I am a bit of a 3D noob but my idea was to scan my arm with a kinect, create a mesh, and create a UV map from the mesh in PS. I think this is the correct workflow but I'm not sure exactly how to go about each step. My main problem is just getting a UV map from a mesh. Once I have the UV map I should be fine.

Can anyone recommend the best workflow and software tools I might need for each step?

Justin
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Some suggestions:

The hard part is the reconstruction of the arm. Check this paper.

If you manage to get good samples on the arm with a relatively good density, you can try this great tool (check the associated paper).

Once you have a mesh use Graphite or Blender to improve the sampling, the mesh and get a nice uv map

a.lasram
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