Hello in my application i'm making a QGraphicsView and set the scene on it:
QGraphicsProxyWidget *rotateItemIcon;
HoverFilter *hv = new HoverFilter(); // my hover filter class
connect(hv,SIGNAL(SignalHover(QObject*)),this,SLOT(ObjectHover(QObject*)));
connect(hv,SIGNAL(SignalHoverLeave(QObject*)),this,SLOT(ObjectHoverLeave(QObject*)));
ui->TestIcon->installEventFilter(hv);
...
scene = new QGraphicsScene(this);
scene->setSceneRect(0, 0, 661, 255);
ui->TestIcon->setParent(NULL);
rotateItemIcon = scene->addWidget(ui->TestIcon); // here i add my control to the scene and receive QGraphicsProxyWidget object
rotateItemIcon->setTransformOriginPoint(ui->TestIcon->width()/2,
ui->TestIcon->height()/2);
ui->graphicsViewFive->setScene(scene); //QGraphicsView on my form
ui->graphicsViewFive->show();
my HoverFilter.cpp
#include "hoverfilter.h"
#include "QDebug"
HoverFilter::HoverFilter()
{
}
bool HoverFilter::eventFilter( QObject *dist, QEvent *event )
{
if( event->type() == QEvent::Enter )
{
emit SignalHover(dist);
return true;
}
if( event->type() == QEvent::Leave )
{
emit SignalHoverLeave(dist);
return true;
}
return false;
}
rotateItemIcon is my QGraphicsProxyWidget and the problem is that it has weird boundaries, i need to implement some animation on hover of my control TestIcon, (i done that using event filter) mouse enter and mouse leave fires when i drag my mouse on a random places, not only on my TestIcon control. If do not add my control to the QGraphicsScene hover detection works fine, so i assume this is a scene/proxywidget problem. Is there a way i can set size or boundaries to QGraphicsProxyWidget to stop that?