I am in the final stages of a Cocos2d - Android game and I am having a problem that I can't figure out.
When I lock my tablet (Nexus 7) or when I hit the home button to leave the game, it restarts. It goes right back to the splash screen like the game is opening all over again. For your reference, here is my Main Activity and my Android Manifest:
public class MainActivity extends Activity {
//To get a static reference to context for shared preferences
private static Context context;
protected CCGLSurfaceView _glSurfaceView;
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
//To get a static reference to context for shared preferences
MainActivity.context = getApplicationContext();
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
_glSurfaceView = new CCGLSurfaceView(this);
setContentView(_glSurfaceView);
}
//To get a static reference to context for shared preferences
public static Context getAppContext(){
return MainActivity.context;
}
@Override
public void onStart()
{
super.onStart();
CCDirector.sharedDirector().attachInView(_glSurfaceView);
CCDirector.sharedDirector().setDeviceOrientation(CCDirector.kCCDeviceOrientationPortrait);
CCDirector.sharedDirector().setDisplayFPS(true);
CCDirector.sharedDirector().setAnimationInterval(1.0f / 60.0f);
CCScene scene = Splash.scene();
CCDirector.sharedDirector().runWithScene(scene);
}
@Override
public void onPause()
{
super.onPause();
CCDirector.sharedDirector().pause();
SoundEngine.sharedEngine().pauseSound();
}
@Override
public void onResume()
{
super.onResume();
CCDirector.sharedDirector().resume();
SoundEngine.sharedEngine().resumeSound();
}
@Override
public void onStop()
{
super.onStop();
SoundEngine.sharedEngine().pauseSound();
}
and
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="bigfiresoftware.alphadefender"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="16" />
<application
android:allowBackup="true"
android:icon="@drawable/adicon"
android:label="@string/app_name"
android:theme="@style/AppTheme">
<activity
android:name="bigfiresoftware.alphadefender.MainActivity"
android:screenOrientation="portrait"
android:label="@string/app_name"
android:hardwareAccelerated="false">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
android:configChanges="keyboard|keyboardHidden|orientation"
</manifest>
Any/all help is very much appreciated. Thanks.