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I am fairly skilled iOS developer and wan't to implement a rotating wheel as illustrated below:

enter image description here

The wheel will consist of one big ring, i.e. the wheel itself, and a number of views spread out on it, in this case illustrated as circles with labels inside.

When the use drags on one of these views, the entire wheel should rotate, moving the views (circles) around, but keeping them horizontally stationary, as illustrated below:

enter image description here

I am both looking for examples of something similar already implemented or links to tutorials, that might help get closer to a solution. Any hints will be helpful.

Edit: Solution

Combining the answer below and this other answer I finally got a fully working spinning wheel with stationary views. Thank you.

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Zappel
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    yesterday someone asked a similar question. Take a look on this: http://stackoverflow.com/questions/17936955/revolving-animation-that-follows-finger-of-uibuttons-that-follows-outer-path-o#comment26210564_17936955 – Lucas Eduardo Jul 30 '13 at 17:19
  • @LucasEduardo Add that as an answer and I'll mark it as solved. – Zappel Jul 30 '13 at 19:19
  • Take a look at the answer of this question. I think the two problems are very similar. http://stackoverflow.com/questions/17936955/revolving-animation-that-follows-finger-of-uibuttons-that-follows-outer-path-o#comment26210564_17936955 – Lucas Eduardo Jul 30 '13 at 20:20
  • The here were very useful - but I don't see the implementation of keeping the labels horizontal as the wheel turns? – pikovayadama Jan 21 '14 at 19:25

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