// ETC1
{ 4, 4, 8, COMPRESSED_ETC1_RGB8_OES },
// ETC2 / EAC
{ 4, 4, 8, COMPRESSED_R11_EAC },
{ 4, 4, 8, COMPRESSED_SIGNED_R11_EAC },
{ 4, 4, 16, COMPRESSED_RG11_EAC },
{ 4, 4, 16, COMPRESSED_SIGNED_RG11_EAC },
{ 4, 4, 8, COMPRESSED_RGB_ETC2 },
{ 4, 4, 8, COMPRESSED_SRGB8_ETC2 },
{ 4, 4, 8, COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 },
{ 4, 4, 8, COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 },
{ 4, 4, 16, COMPRESSED_RGBA8_ETC2_EAC },
{ 4, 4, 16, COMPRESSED_SRGB8_ALPHA8_ETC2_EAC },
First two values are block size (eg. 4x4) the third value is BytesPerBlock. The fourth value is compression mode. This is from a table I use for handling all compressed formats that exist.
I removed values which are not useful for this answer (compression and decompression function pointers and preferred pixel formats for source/destination data, sRGB, etc).