I have been working with Libgdx for some time now (part time only). Just recently I had to use Actions
in my game. I found out some tutorials/examples online and when I tried to implement them in my project, some functions were not recognized by the compiler.
I particularly ran into problem with SequenceAction
i-e the (Overridden) constructors weren't there for my current libgdx. So I went online to see this doc and there they were, all constructors. Also, refer to this screen shot:
So, I simply downloaded the latest version. i-e libgdx-0.9.8 from here But when I opened the docs locally, I couldn't see those constructors again...
Here's a screenshot of my PC browsing that docs.
As u can see, there are no constructors which are there, just one default Constructor.
Next, I downloaded the libgdx-nightly-latest version from here (as the online api also shows nighly docs) and I found those constructors there.
Same is the case with ParallelAction
class
Now coming to my questions:
- How is the latest release build usually different as compared to nightly builds?
- Is this problem valid or am i just too sleepy to miss something here?
- Which one should I use in my project?