In my int main() segment of code I declared an identifier (tile). On some lines the identifier thinks it's undeclared, while on other lines it recognizes it's declaration. The initial declaration is outside of all brackets (other than the main). Why is this occurring?
int main( int argc, char* args[] )
{
//Quit flag
bool quit = false;
//The dot
Dot myDot;
//The tiles that will be used
Tile *tiles[ TOTAL_TILES ];
//The frame rate regulator
Timer fps;
//Initialize
if( init() == false )
{
return 1;
}
//Load the files
if( load_files() == false )
{
return 1;
}
//Clip the tile sheet
clip_tiles();
//Set the tiles
if( set_tiles( tile ) == false )
{
return 1;
}
//While the user hasn't quit
while( quit == false )
{
//Start the frame timer
fps.start();
//While there's events to handle
while( SDL_PollEvent( &event ) )
{
//Handle events for the dot
myDot.handle_input();
//If the user has Xed out the window
if( event.type == SDL_QUIT )
{
//Quit the program
quit = true;
}
}
//Move the dot
myDot.move( tiles );
//Set the camera
myDot.set_camera();
//Show the tiles
for( int t = 0; t < TOTAL_TILES; t++ )
{
tiles[ t ]->show();
}
//Show the dot on the screen
myDot.show();
//Update the screen
if( SDL_Flip( screen ) == -1 )
{
return 1;
}
//Cap the frame rate
if( fps.get_ticks() < 1000 / FRAMES_PER_SECOND )
{
SDL_Delay( ( 1000 / FRAMES_PER_SECOND ) - fps.get_ticks() );
}
}
//Clean up
clean_up( tile );
return 0;
}
My problem is with clean_up ( tile);
and set_up ( tile );
-- or at least that's where my error codes line up.