If I use websocket protocol to receive 20ms ulaw samples (for an in house audio conferencing app), convert them to PCM, buffer them for any jitter (if need be)...is it possible and if so, how, can I instruct a browser to play them? Can I enumerate playback devices? How does that work for a sandboxed browser environment?
Using Javascript with as few plugins as possible. Has anyone around here played with this?
I know you can use webrtc and SRTP, but I am mainly thinking about composing the audio buffer and submitting it for playback.